Project Overview
This project focused on designing an interactive flight booking prototype for SkyQuest, a fictional airline. Built on the foundation of a sketched-out workflow, the prototype aimed to create an intuitive, seamless, and user-friendly booking experience.
My Role
I developed the prototype, refined the booking workflow, and conducted usability evaluations to enhance the user experience.
Toolkit/Methods Used
- Tools: Figma, Pencil & Paper
- Methods: Wireframing, prototyping, usability testing, iterative design
Design Process
1. Workflow & Wireframing
Sketched out the core booking flow, ensuring a logical and user-friendly sequence of steps.
2. Prototype Development
Created an interactive, high-fidelity prototype to simulate the booking experience.
3. Usability Testing & Refinements
Tested the prototype with users, identified pain points, and iterated to improve clarity, accessibility, and efficiency.
Outcome
The final prototype provided a streamlined, intuitive booking experience for SkyQuest, ensuring a frictionless journey from flight selection to payment.
See the full Figma SkyQuest Prototype